Description
Greetings! I am Marvellous Lunatic and I am developing the game A Long Journey . A adult visual novel / sandbox game based in a sci-fi scenario. I like good sci-fi stories, futuristic architecture, design and awesome spaceships. This game is my opportunity to combine all those topics, to work on art, to create something of my own. I'm trying to be open as much as possible about the development process and to show what I'm currently working on and I will give progress updates regularly. I would be more than happy if you join me on this adventure, on this journey. Current Doing: preparing steam release starting work on episode Kochab [Build 1.2.0] Current Version - Jabbah [Build 1.1.2] Link to Post Public Version - Izar[Build 0.9.6] Download for Win64 Download for Linux Official Soundtrack Link to YouTube Playlist About the story It is 2048. Life on Earth for humankind continues on a downward spiral. The people live in dangerous, cramped megacities as the environment degrades around them. Backed by government forces, the giant Hawkink Tech corporation has completed the first colony ships and launched them towards distant habitable planets. MC is a bright young software engineer who has chosen to risk his life as a colonist in order to escape the dying earth and follow his dream of building a new society. But something goes wrong, and he wakes from cryo-sleep too early, finding himself alone on the giant empty ship as it hurtles through the void. Soon he learns he is not the only one awake when he meets another person, a beautiful young woman with flaming red hair. She is angry and damaged from already spending many months awake and alone. Can they work together to find a way out of their trap? Or is there more to the situation it first appears... About the game-play It’s a point and click adventure and the first act will be quite linear in a visual novel style and from the second act it will be more sandbox like and contain more dating sim elements. About the engine and features The game is written in Unity but will feel very much like renpy. You may ask why not renpy then. Simple reason, i already knew Unity and C# before starting the project and thought it would be easier for me. Current Engine-Features: Non-Visual character-customization Rollback Gallery / Scene-replays Achievements Tasks / Hints Mod-able translations / Add custom translations Animations Mini-Games Quick-Navigation Interactive map Auto-play Kind of day and night cycle Many more Planned Features: more mod support for custom events, conditions, images and more auto translations (google phrase or neural model) (paid solution as patreon goal) more mini games updates as patches setting up a ci-pipeline for automatic builds
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Claude tags 2026-09-21 · taxonomy 3
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Facts
| Site | Patreon |
|---|---|
| Status | Active |
| Subscribers | 41 |
| Est. subscribers | 38 |
| Est. avg. price | $3.39 / month |
| Est. revenue | est. $129/mo (pt_tiers) |
| Posts recorded | 291 |
| Cheapest tier | 1.00 EUR |
| Created on site | 2021-03-29 |
| First seen | 2026-09-10 |
| Last checked | 2026-09-12 14d ago |
| Discovered via | — |
| Claude tagged | 2026-09-21 6d ago |
| Source URL | https://www.patreon.com/MarvellousLunatic |
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Tiers
| Tier | Price | Subscribers |
|---|---|---|
| Tier 1 | €0.00 | — |
| Free | €0.00 | 332 |
| Copernicus | €1.00 | 12 |
| Galilei | €5.00 | 25 |
| Kepler | €16.00 | 1 |
| Messier | €32.00 | 0 |
Patron count × estimated average pledge.
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