Description
A Happy Marriage The game is about the story of Jenny and Jim. They're married for 5 years but routine has set in the life of the couple. Jenny is sexually and professionally unsatisfied and Jim jerks off to porn whilst fantasizing about his colleague, Claire. Perchance Jenny finds an article in a magazine that acts like a catalyst which gets her back on the fun loving and adventurous woman she used to be at college. And Jim makes the mistake of leaving his door open during one of his office fapping sessions which eventually leads him to agree to Jenny's proposal, as indecent as he may think it is. Game on. Public Downloads Current Public Versions Happy Marriage CH11 Ver. 1.11 (Win x64) Happy Marriage CH11 Ver. 1.11 (Win x32) Happy Marriage CH11 Ver. 1.11 (Mac OSX) Chapters Assets ( download to "Chapters" folder ): WIN Chapters OSX Chapters Game Structure The game is organized in Chapters to make clear the progression in the game development; normally a new release of the game will be made when a chapter is complete in terms of graphical contents ( CGs ) and dialogues . The story of Happy Marriage is very articulated, with many different characters interacting for various reasons and goals. For this reason the story is organized in Storylines ; each storyline is dedicated to one or more characters to better follow their evolution and search for goals. The game will show Storylines view when in "Map" mode. To better follow and play the story, each storyline is divided in a sequence of Steps . Each Step tells a part of the story, in terms of location , characters involved and events happening; the progression of the steps, what happens in each one of them, the characters mood and actions, will all finally contribute to the complete picture of the story. When in "Step" mode, the game will present the CGs and the dialogues composing the step. Sometimes it can happen that a storyline offers different Paths , which means different actions, dialogues and CGs; the paths, anyway, are always confined in a single storyline and have no effect to the other ones (the story would otherwise too complicated to be followed); paths can even be confined in single step. Gameplay Which is the role of the player? Starting from the opening "Narration" and "Swinging, Cheating or Hotwife?" storylines, the player will start to know the characters, their attitudes, their doubts and so on. At some point in the narration opportunities will present to open new storylines. Mainly the player actions will be: In Map mode Map mode is where the player has an overview of the current state of the story. For each storyline and character the game presents, respectively, the current state and the current mood and feeling. The player should choose which characters are involved in which location to enable the playing of a storyline step. This done by the following means: Understand the current state of each opened storyline by reading its summary: the storyline is chosen by clicking on its icon. Understand the current mood & feelings of the characters by reading them when hovering the mouse on the character's corresponding icon. Inspect the currently open locations in the map (those marked with a yellow symbol). Drag&Drop characters over the correct location to play the step. Replay a step by clicking on the "replay" icon on its interface box. In Step mode Step mode is the most important in the game, since all actions and story evolution appears here. The game presents a sequence of CGs and dialogues; sometime the game poses an opportunity to the player to contribute/interact with the story. This is done using hotspots or choices . Hotspots: small points on the screen, increasing in size when mouse pointer approaches them, that allow to discover more CGs with details of the current action/situation. Choices: buttons presenting two or more options to the player as possible answers/actions the current character can give/do. Eventually
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Claude tags 2026-09-18 · taxonomy 3
Confidences are Claude's own (0.30–1.00). 2 labels below your 0.70 threshold are shown faded and do not match filters or counts.
Facts
| Site | Patreon |
|---|---|
| Status | Active |
| Subscribers | 10 |
| Est. subscribers | 10 |
| Est. avg. price | $1.76 / month |
| Est. revenue | est. $18/mo (pt_minprice) |
| Posts recorded | 103 |
| Cheapest tier | 1.00 USD |
| Created on site | 2018-04-23 |
| First seen | 2026-09-10 |
| Last checked | 2026-09-13 13d ago |
| Discovered via | — |
| Claude tagged | 2026-09-18 9d ago |
| Source URL | https://www.patreon.com/LazingInTheHaze |
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Tiers
| Tier | Price | Subscribers |
|---|---|---|
| Tier 1 | $0.00 | — |
| Free | $0.00 | — |
| Lazing occasionally | $1.00 | — |
| Lazing asap | $5.00 | — |
| Lazing as I do | $10.00 | — |
Patron count × estimated average pledge.
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